About 🔎 11/06/2025

Maya Hauptmann, known by her alias MYYA DYNAMIC, is an indie electronic music artist and audio engineer specializing in music for games and videos. She is currently producing for the in-development games Manarchy and Finest Fable, working towards a degree in Music Technology and Commercial Music at the University of Central Missouri, learning web development, and producing an album, Ropes. Maya holds an officer position in her local chapter of Audio Engineering Society (AES), and works with them to provide sound reinforcement for concerts and other productions. She has composed electroacoustic and contemporary pieces for clarinet and performed them at showcases and recitals.

Having grown up in the rural town of Hallsville, Missouri, Maya didn't have a whole lot of things to do when she was younger, nor did she have many avenues of self expression. Her natural curiosity led her to develop an interest in music at 14 after joining band, and a couple years later she was fiddling with music software. Pretty soon, electronic music became her ambition. She got a cpoy of FL Studio 20, and over the next couple years she made over 100 projects--some publicly available, some not. After graduating from high school, she quickly set her sights on bigger things and started composing music for games, videos, competitions and more.

Maya composes and produces her music generally using FL Studio 2024, but she can use Ableton, Reaper, Pro Tools, and Logic as well. She plays clarinet, piano, electric bass, guitar, and sings.

Get to Know Me/Likes 💛 11/06/2025

On top of being a pretty great musician and audio engineer, there's plenty of other things I do and enjoy. Here's some of my favorite things ordered by category:

Shows 📺

  1. Invincible
  2. The Amazing Digital Circus
  3. Ben 10

Music 🎵

  1. Linkin Park
  2. Au5
  3. Rage Against the Machine

Movies 🎬

  1. Nimona
  2. The Spider-verse Series
  3. Ready Player One

Foods 🧀

  1. Cheesecake
  2. Fried eggs and toast
  3. Rose tortellini

Games 💯

  1. Minecraft
  2. CAIN (Tom Bloom)
  3. Guild Wars 2

Categorization Mediums

  1. Bubbles
  2. Ordered lists
  3. HTML divisions

Gear 🔌

  1. Distressor (Emperical Labs)
  2. UA 1176
  3. Neumann U 87

Stance on AI 💢 11/08/2025

I do not use AI to generate anything in my website or my projects. I do not wish to work for anyone's project if it will include AI for anything more than the tiniest details, and even then I'm very skeptical. Art should remain a human endeavor. If it's not worth your time to make, it's not worth anyone's time to look at or listen to.

Things like Ozone 12's mastering assistant and a lot of automatic visual enhancement tools are fine because (from what I understand) they are only running processes that mimic the conventional uses of their respective tools. More importantly perhaps, nothing was stolen from anybody, an AI data center didn't have to consume an excessive amount of water and power to generate that result, and they really only serve to expedite the annoying and less artistic parts of the art-making process (like dialing in a compressor). Personally, I rarely use even these kinds of tools either.

I really hope that as a society, we can move past AI "art" and reserve our use of machine learning for things that actually improve people's lives. AI has done enough damage to the internet, the environment, and our media.

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Updated Nov 6, 2025. Website design by MYYA DYNAMIC